SOCOM U.S. Navy SEALs: Tactical Strike unplayable on any version past 1.2.2 · Issue #11239 · hrydgard/ppsspp · GitHub
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What happens? Socom Tactical Strike is unplayable on any version past 1.2.2. When the game starts, the Socom logo is watermarked and flashing in the middle of the screen. Also, when switching units, the entire screen flashes a different
GPU timing estimation inaccurate · Issue #2010 · hrydgard/ppsspp · GitHub
Vulkan) SOCOM U.S Navy Seals: Fireteam Bravo 3 and Tactical Strike produce artifact with GPU readbacks enable. · Issue #16210 · hrydgard/ppsspp · GitHub
Android/Windows][OpenGL&Vulkan][Crash]SOCOM:U.S.Navy SEALs Portable (NPJG00035) [eng title: Socom:U.S. Navy SEALs Fireteam Bravo 3] · Issue #12730 · hrydgard/ppsspp · GitHub
PPSSPP: Preliminary report on games with Multithreaded enabled. (a.k.a the return of GE Timing issues with MT on) · Issue #3116 · hrydgard/ppsspp · GitHub
Android/Windows][OpenGL&Vulkan][Crash]SOCOM:U.S.Navy SEALs Portable (NPJG00035) [eng title: Socom:U.S. Navy SEALs Fireteam Bravo 3] · Issue #12730 · hrydgard/ppsspp · GitHub
Vulkan) SOCOM U.S Navy Seals: Fireteam Bravo 3 and Tactical Strike produce artifact with GPU readbacks enable. · Issue #16210 · hrydgard/ppsspp · GitHub
SOCOM U.S. Navy SEALs: Tactical Strike NVG not work in the night all always Black screen · Issue #15071 · hrydgard/ppsspp · GitHub
Ghost In The Shell - Stand Alone Complex (ULUS10020) - Black Textures and missing screens. · Issue #12519 · hrydgard/ppsspp · GitHub
Android/Windows][OpenGL&Vulkan][Crash]SOCOM:U.S.Navy SEALs Portable (NPJG00035) [eng title: Socom:U.S. Navy SEALs Fireteam Bravo 3] · Issue #12730 · hrydgard/ppsspp · GitHub
Socom 3: Crashes and graphical errors · Issue #16747 · hrydgard/ppsspp · GitHub
spiderman friend or foe unplayable · Issue #6582 · hrydgard/ppsspp · GitHub
Ghost In The Shell - Stand Alone Complex (ULUS10020) - Black Textures and missing screens. · Issue #12519 · hrydgard/ppsspp · GitHub
SOCOM - U.S. Navy Seals - Tactical Strike ROM - PSP Download - Emulator Games
PPSSPP: Preliminary report on games with Multithreaded enabled. (a.k.a the return of GE Timing issues with MT on) · Issue #3116 · hrydgard/ppsspp · GitHub